Pz.Kpfw.III/Garage

"The Pz. Kpfw III was intended as the primary battle tank of the German forces. A distinct feature was the three-man turret, providing the Pz. Kpfw III with a superior movement and reloading speed versus its contemporaries."


 * Summary
 * Production of the J variant started in March 1941. In addition to the enhanced armor, the vehicle received the new 50-mm KwK 38 gun, which was deemed extremely successful; 1,067 other vehicles featured the KwK 39 gun, the improved version with better penetration rate. An attempt to mount a 75-mm gun (the N variant) was recognized as a failure, and the most large-scale vehicles were the J, L, and M variants (with 50-mm guns that had an impeccable track record). A total of 5,691 vehicles were produced, among which 1,969 were equipped with long-barrel guns and 2,391 with short-barrel 50-mm guns.


 * Defensive Strategy
 * Cannons have a high rate of fire and a decent range, which makes them an ideal deterrent for Wall Breakers (which have extremely low health).
 * Cannons are very useful for keeping Giants from attacking other defenses.
 * You can defend Mortars and Wizard Towers by placing them within range of Cannons.
 * Make sure Cannons are placed within range of Air Defenses, because Cannons are unable to target air units (or at least in range of an or Wizard Tower which can also target air units).
 * Upgrade these structures and Mortars first at lower levels, as they are one of your main ground defenses. They are also the cheapest and most common defensive structure available, which makes them a good initial investment for defense.
 * At Town Hall 5 (and maybe above), if two Cannons are placed near each other, it could be a great help as sometimes players mostly try to go for the s using Giants, which makes them shotguns thus killing Giants easily.
 * A Geared Up Cannon is highly effective against swarms of smaller troops due to its increased rate of fire and higher damage over time.